If we assume that the accuracy of a player who aims at (0, 0) is given by the classic bell curve:
| P(x, y) δx δy | = | 1 π λx λy | e (x/λx)2 e (y/λy)2 δx δy |
| ∫ | ∞ ∞ | dx | ∫ | ∞ ∞ | dy | P(x, y) | = | 1 |
The probability of scoring double 1 when aiming at the centre of double 1 is:
| ∫ | r2 r1 | dr | ∫ | q 2 q 1 | dθ | P(x, y) |
Let θ 0 = ½ (θ 1 + θ 2) and r0 = ½ (r1 + r2)
Let φ = ½ (θ 1 θ 2) and μ = ½ (r1 r2)
The probability of scoring double 1 can be rewritten:
| ∫ | r2 r1 | dr | ∫ | q 2 q 1 | dθ | P(x, y) | = | ∫ | + μ - μ | dμ | ∫ | + φ - φ | dφ | P(x, y) |
Of course we must consider the possibility of aiming somewhere else.
In general, we can use
(r0, θ 0)
as the polar co-ordinates of the point of aim,
and the segment of board as having θ 1 &le θ &le θ 2 and r1 &le r &le r2.
The probability is:
| ∫ | r2 r1 | dr | ∫ | q 2 q 1 | dθ | P(r cos θ r0 cos θ 0 , r sin θ r0 sin θ 0) |
| Numbers on a dart board - Clockwise from the top | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 20 | 1 | 18 | 4 | 13 | 6 | 10 | 15 | 2 | 17 | 3 | 19 | 7 | 16 | 8 | 11 | 14 | 9 | 12 | 5 |